debian-quixote3/quixote/form1/form.py

530 lines
20 KiB
Python

"""Provides the Form class and bureaucracy for registering widget classes.
(The standard widget classes are registered automatically.)
"""
from types import StringType
from quixote import get_session, get_publisher, redirect
from quixote.html import url_quote, htmltag, htmltext, nl2br, TemplateIO
from quixote.form1.widget import FormValueError, HiddenWidget
class FormTokenWidget (HiddenWidget):
def render(self, request):
self.value = get_session().create_form_token()
return HiddenWidget.render(self, request)
JAVASCRIPT_MARKUP = htmltext('''\
<script type="text/javascript">
<!--
%s
// -->
</script>
''')
class Form:
"""
A form is the major element of an interactive web page. A form
consists of the following:
* widgets (input/interaction elements)
* text
* layout
* code to process the form
All four of these are the responsibility of Form classes.
Typically, you will create one Form subclass for each form in your
application. Thanks to the separation of responsibilities here,
it's not too hard to structure things so that a given form is
rendered and/or processed somewhat differently depending on context.
That separation is as follows:
* the constructor declares what widgets are in the form, and
any static text that is always associated with those widgets
(in particular, a widget title and "hint" text)
* the 'render()' method combines the widgets and their associated
text to create a (1-D) stream of HTML that represents the
(2-D) web page that will be presented to the user
* the 'process()' method parses the user input values from the form
and validates them
* the 'action()' method takes care of finishing whatever action
was requested by the user submitting the form -- commit
a database transaction, update session flags, redirect the
user to a new page, etc.
This class provides a default 'process()' method that just parses
each widget, storing any error messages for display on the next
'render()', and returns the results (if the form parses
successfully) in a dictionary.
This class also provides a default 'render()' method that lays out
widgets and text in a 3-column table: the first column is the widget
title, the second column is the widget itself, and the third column is
any hint and/or error text associated with the widget. Also provided
are methods that can be used to construct this table a row at a time,
so you can use this layout for most widgets, but escape from it for
oddities.
Instance attributes:
widgets : { widget_name:string : widget:Widget }
dictionary of all widgets in the form
widget_order : [Widget]
same widgets as 'widgets', but ordered (because order matters)
submit_buttons : [SubmitButtonWidget]
the submit button widgets in the form
error : { widget_name:string : error_message:string }
hint : { widget_name:string : hint_text:string }
title : { widget_name:string : widget_title:string }
required : { widget_name:string : boolean }
"""
TOKEN_NAME = "_form_id" # name of hidden token widget
def __init__(self, method="post", enctype=None, use_tokens=1):
if method not in ("post", "get"):
raise ValueError("Form method must be 'post' or 'get', "
"not %r" % method)
self.method = method
if enctype is not None and enctype not in (
"application/x-www-form-urlencoded", "multipart/form-data"):
raise ValueError("Form enctype must be "
"'application/x-www-form-urlencoded' or "
"'multipart/form-data', not %r" % enctype)
self.enctype = enctype
# The first major component of a form: its widgets. We want
# both easy access and order, so we have a dictionary and a list
# of the same objects. The dictionary is keyed on widget name.
# These are populated by the 'add_*_widget()' methods.
self.widgets = {}
self.widget_order = []
self.submit_buttons = []
self.cancel_url = None
# The second major component: text. It's up to the 'render()'
# method to figure out how to lay these out; the standard
# 'render()' does so in a fairly sensible way that should work
# for most of our forms. These are also populated by the
# 'add_*_widget()' methods.
self.error = {}
self.hint = {}
self.title = {}
self.required = {}
config = get_publisher().config
if self.method == "post" and use_tokens and config.form_tokens:
# unique token for each form, this prevents many cross-site
# attacks and prevents a form from being submitted twice
self.add_widget(FormTokenWidget, self.TOKEN_NAME)
self.use_form_tokens = 1
else:
self.use_form_tokens = 0
# Subclasses should override this method to specify the actual
# widgets in this form -- typically this consists of a series of
# calls to 'add_widget()', which updates the data structures we
# just defined.
# -- Layout (rendering) methods ------------------------------------
# The third major component of a web form is layout. These methods
# combine text and widgets in a 1-D stream of HTML, or in a 2-D web
# page (depending on your level of abstraction).
def render(self, request, action_url):
# render(request : HTTPRequest,
# action_url : string)
# -> HTML text
#
# Render a form as HTML.
assert type(action_url) in (StringType, htmltext)
r = TemplateIO(html=1)
r += self._render_start(request, action_url,
enctype=self.enctype, method=self.method)
r += self._render_body(request)
r += self._render_finish(request)
return r.getvalue()
def _render_start(self, request, action,
enctype=None, method='post', name=None):
r = TemplateIO(html=1)
r += htmltag('form', enctype=enctype, method=method,
action=action, name=name)
r += self._render_hidden_widgets(request)
return r.getvalue()
def _render_finish(self, request):
r = TemplateIO(html=1)
r += htmltext('</form>')
r += self._render_javascript(request)
return r.getvalue()
def _render_sep(self, text, line=1):
return htmltext('<tr><td colspan="3">%s<strong><big>%s'
'</big></strong></td></tr>') % \
(line and htmltext('<hr>') or '', text)
def _render_error(self, error):
if error:
return htmltext('<font color="red">%s</font><br />') % nl2br(error)
else:
return ''
def _render_hint(self, hint):
if hint:
return htmltext('<em>%s</em>') % hint
else:
return ''
def _render_widget_row(self, request, widget):
if widget.widget_type == 'hidden':
return ''
title = self.title[widget.name] or ''
if self.required.get(widget.name):
title = title + htmltext('&nbsp;*')
r = TemplateIO(html=1)
r += htmltext('<tr><th colspan="3" align="left">')
r += title
r += htmltext('</th></tr>'
'<tr><td>&nbsp;&nbsp;</td><td>')
r += widget.render(request)
r += htmltext('</td><td>')
r += self._render_error(self.error.get(widget.name))
r += self._render_hint(self.hint.get(widget.name))
r += htmltext('</td></tr>')
return r.getvalue()
def _render_hidden_widgets(self, request):
r = TemplateIO(html=1)
for widget in self.widget_order:
if widget.widget_type == 'hidden':
r += widget.render(request)
r += self._render_error(self.error.get(widget.name))
return r.getvalue()
def _render_submit_buttons(self, request, ncols=3):
r = TemplateIO(html=1)
r += htmltext('<tr><td colspan="%d">\n') % ncols
for button in self.submit_buttons:
r += button.render(request)
r += htmltext('</td></tr>')
return r.getvalue()
def _render_visible_widgets(self, request):
r = TemplateIO(html=1)
for widget in self.widget_order:
r += self._render_widget_row(request, widget)
return r.getvalue()
def _render_error_notice(self, request):
if self.error:
r = htmltext('<tr><td colspan="3">'
'<font color="red"><strong>Warning:</strong></font> '
'there were errors processing your form. '
'See below for details.'
'</td></tr>')
else:
r = ''
return r
def _render_required_notice(self, request):
if any(self.required.values()):
r = htmltext('<tr><td colspan="3">'
'<b>*</b> = <em>required field</em>'
'</td></tr>')
else:
r = ''
return r
def _render_body(self, request):
r = TemplateIO(html=1)
r += htmltext('<table>')
r += self._render_error_notice(request)
r += self._render_required_notice(request)
r += self._render_visible_widgets(request)
r += self._render_submit_buttons(request)
r += htmltext('</table>')
return r.getvalue()
def _render_javascript(self, request):
"""Render javacript code for the form, if any.
Insert code lexically sorted by code_id
"""
javascript_code = request.response.javascript_code
if javascript_code:
form_code = []
code_ids = sorted(javascript_code.keys())
for code_id in code_ids:
code = javascript_code[code_id]
if code:
form_code.append(code)
javascript_code[code_id] = ''
if form_code:
return JAVASCRIPT_MARKUP % htmltext(''.join(form_code))
return ''
# -- Processing methods --------------------------------------------
# The fourth and final major component: code to process the form.
# The standard 'process()' method just parses every widget and
# returns a { field_name : field_value } dictionary as 'values'.
def process(self, request):
"""process(request : HTTPRequest) -> values : { string : any }
Process the form data, validating all input fields (widgets).
If any errors in input fields, adds error messages to the
'error' attribute (so that future renderings of the form will
include the errors). Returns a dictionary mapping widget names to
parsed values.
"""
self.error.clear()
values = {}
for widget in self.widget_order:
try:
val = widget.parse(request)
except FormValueError as exc:
self.error[widget.name] = exc.msg
else:
values[widget.name] = val
return values
def action(self, request, submit, values):
"""action(request : HTTPRequest, submit : string,
values : { string : any }) -> string
Carry out the action required by a form submission. 'submit' is the
name of submit button used to submit the form. 'values' is the
dictionary of parsed values from 'process()'. Note that error
checking cannot be done here -- it must done in the 'process()'
method.
"""
raise NotImplementedError("sub-classes must implement 'action()'")
def handle(self, request):
"""handle(request : HTTPRequest) -> string
Master method for handling forms. It should be called after
initializing a form. Controls form action based on a request. You
probably should override 'process' and 'action' instead of
overriding this method.
"""
action_url = self.get_action_url(request)
if not self.form_submitted(request):
return self.render(request, action_url)
submit = self.get_submit_button(request)
if submit == "cancel":
return redirect(self.cancel_url)
values = self.process(request)
if submit == "":
# The form was submitted by unknown submit button, assume that
# the submission was required to update the layout of the form.
# Clear the errors and re-render the form.
self.error.clear()
return self.render(request, action_url)
if self.use_form_tokens:
# before calling action() ensure that there is a valid token
# present
token = values.get(self.TOKEN_NAME)
if not request.session.has_form_token(token):
if not self.error:
# if there are other errors then don't show the token
# error, the form needs to be resubmitted anyhow
self.error[self.TOKEN_NAME] = (
"The form you have submitted is invalid. It has "
"already been submitted or has expired. Please "
"review and resubmit the form.")
else:
request.session.remove_form_token(token)
if self.error:
return self.render(request, action_url)
else:
return self.action(request, submit, values)
# -- Convenience methods -------------------------------------------
def form_submitted(self, request):
"""form_submitted(request : HTTPRequest) -> boolean
Return true if a form was submitted in the current request.
"""
return len(request.form) > 0
def get_action_url(self, request):
action_url = url_quote(request.get_path())
query = request.get_environ("QUERY_STRING")
if query:
action_url += "?" + query
return action_url
def get_submit_button(self, request):
"""get_submit_button(request : HTTPRequest) -> string | None
Get the name of the submit button that was used to submit the
current form. If the browser didn't include this information in
the request, use the first submit button registered.
"""
for button in self.submit_buttons:
if button.name in request.form:
return button.name
else:
if request.form and self.submit_buttons:
return ""
else:
return None
def get_widget(self, widget_name):
return self.widgets.get(widget_name)
def parse_widget(self, name, request):
"""parse_widget(name : string, request : HTTPRequest) -> any
Parse the value of named widget. If any parse errors, store the
error message (in self.error) for use in the next rendering of
the form and return None; otherwise, return the value parsed
from the widget (whose type depends on the widget type).
"""
try:
return self.widgets[name].parse(request)
except FormValueError as exc:
self.error[name] = str(exc)
return None
def store_value(self, widget_name, request, target,
mode="modifier",
key=None,
missing_error=None):
"""store_value(widget_name : string,
request : HTTPRequest,
target : instance | dict,
mode : string = "modifier",
key : string = widget_name,
missing_error : string = None)
Parse a widget and, if it parsed successfully, store its value
in 'target'. The value is stored in 'target' by name 'key';
if 'key' is not supplied, it defaults to 'widget_name'.
How the value is stored depends on 'mode':
* modifier: call a modifier method, eg. if 'key' is "foo",
call 'target.set_foo(value)'
* direct: direct attribute update, eg. if 'key' is
"foo" do "target.foo = value"
* dict: dictionary update, eg. if 'key' is "foo" do
"target['foo'] = value"
If 'missing_error' is supplied, use it as an error message if
the field doesn't have a value -- ie. supplying 'missing_error'
means this field is required.
"""
value = self.parse_widget(widget_name, request)
if (value is None or value == "") and missing_error:
self.error[widget_name] = missing_error
return None
if key is None:
key = widget_name
if mode == "modifier":
# eg. turn "name" into "target.set_name", and
# call it like "target.set_name(value)"
mod = getattr(target, "set_" + key)
mod(value)
elif mode == "direct":
if not hasattr(target, key):
raise AttributeError("target object %s doesn't have attribute %s" %
(repr(target), key))
setattr(target, key, value)
elif mode == "dict":
target[key] = value
else:
raise ValueError("unknown update mode %s" % repr(mode))
def clear_widget(self, widget_name):
self.widgets[widget_name].clear()
def get_widget_value(self, widget_name):
return self.widgets[widget_name].value
def set_widget_value(self, widget_name, value):
self.widgets[widget_name].set_value(value)
# -- Form population methods ---------------------------------------
def add_widget(self, widget_type, name, value=None,
title=None, hint=None, required=0, **args):
"""add_widget(widget_type : string | Widget,
name : string,
value : any = None,
title : string = None,
hint : string = None,
required : boolean = 0,
...) -> Widget
Create a new Widget object and add it to the form. The widget
class used depends on 'widget_type', and the expected type of
'value' also depends on the widget class. Any extra keyword
args are passed to the widget constructor.
Returns the new Widget.
"""
if name in self.widgets:
raise ValueError("form already has '%s' variable" % name)
klass = get_widget_class(widget_type)
new_widget = klass(*(name, value), **args)
self.widgets[name] = new_widget
self.widget_order.append(new_widget)
self.title[name] = title
self.hint[name] = hint
self.required[name] = required
return new_widget
def add_submit_button(self, name, value):
global _widget_class
if name in self.widgets:
raise ValueError("form already has '%s' variable" % name)
new_widget = _widget_class['submit_button'](name, value)
self.widgets[name] = new_widget
self.submit_buttons.append(new_widget)
def add_cancel_button(self, caption, url):
if not isinstance(url, (StringType, htmltext)):
raise TypeError("url must be a string (got %r)" % url)
self.add_submit_button("cancel", caption)
self.cancel_url = url
# class Form
_widget_class = {}
def register_widget_class(klass, widget_type=None):
global _widget_class
if widget_type is None:
widget_type = klass.widget_type
assert widget_type is not None, "widget_type must be defined"
_widget_class[widget_type] = klass
def get_widget_class(widget_type):
global _widget_class
if hasattr(widget_type, '__call__'):
# Presumably someone passed a widget class object to
# Widget.create_subwidget() or Form.add_widget() --
# don't bother with the widget class registry at all.
return widget_type
else:
try:
return _widget_class[widget_type]
except KeyError:
raise ValueError("unknown widget type %r" % widget_type)