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Metadata-Version: 1.1
Name: cached-property
Version: 1.2.0
Summary: A decorator for caching properties in classes.
Home-page: https://github.com/pydanny/cached-property
Author: Daniel Greenfeld
Author-email: pydanny@gmail.com
License: BSD
Description: ===============================
cached-property
===============================
.. image:: https://badge.fury.io/py/cached-property.png
:target: http://badge.fury.io/py/cached-property
.. image:: https://travis-ci.org/pydanny/cached-property.png?branch=master
:target: https://travis-ci.org/pydanny/cached-property
.. image:: https://pypip.in/d/cached-property/badge.png
:target: https://pypi.python.org/pypi/cached-property
A decorator for caching properties in classes.
Why?
-----
* Makes caching of time or computational expensive properties quick and easy.
* Because I got tired of copy/pasting this code from non-web project to non-web project.
* I needed something really simple that worked in Python 2 and 3.
How to use it
--------------
Let's define a class with an expensive property. Every time you stay there the
price goes up by $50!
.. code-block:: python
class Monopoly(object):
def __init__(self):
self.boardwalk_price = 500
@property
def boardwalk(self):
# In reality, this might represent a database call or time
# intensive task like calling a third-party API.
self.boardwalk_price += 50
return self.boardwalk_price
Now run it:
.. code-block:: python
>>> monopoly = Monopoly()
>>> monopoly.boardwalk
550
>>> monopoly.boardwalk
600
Let's convert the boardwalk property into a ``cached_property``.
.. code-block:: python
from cached_property import cached_property
class Monopoly(object):
def __init__(self):
self.boardwalk_price = 500
@cached_property
def boardwalk(self):
# Again, this is a silly example. Don't worry about it, this is
# just an example for clarity.
self.boardwalk_price += 50
return self.boardwalk_price
Now when we run it the price stays at $550.
.. code-block:: python
>>> monopoly = Monopoly()
>>> monopoly.boardwalk
550
>>> monopoly.boardwalk
550
>>> monopoly.boardwalk
550
Why doesn't the value of ``monopoly.boardwalk`` change? Because it's a **cached property**!
Invalidating the Cache
----------------------
Results of cached functions can be invalidated by outside forces. Let's demonstrate how to force the cache to invalidate:
.. code-block:: python
>>> monopoly = Monopoly()
>>> monopoly.boardwalk
550
>>> monopoly.boardwalk
550
>>> # invalidate the cache
>>> del monopoly['boardwalk']
>>> # request the boardwalk property again
>>> monopoly.boardwalk
600
>>> monopoly.boardwalk
600
Working with Threads
---------------------
What if a whole bunch of people want to stay at Boardwalk all at once? This means using threads, which
unfortunately causes problems with the standard ``cached_property``. In this case, switch to using the
``threaded_cached_property``:
.. code-block:: python
import threading
from cached_property import threaded_cached_property
class Monopoly(object):
def __init__(self):
self.boardwalk_price = 500
self.lock = threading.Lock()
@threaded_cached_property
def boardwalk(self):
"""threaded_cached_property is really nice for when no one waits
for other people to finish their turn and rudely start rolling
dice and moving their pieces."""
sleep(1)
# Need to guard this since += isn't atomic.
with self.lock:
self.boardwalk_price += 50
return self.boardwalk_price
Now use it:
.. code-block:: python
>>> from threading import Thread
>>> from monopoly import Monopoly
>>> monopoly = Monopoly()
>>> threads = []
>>> for x in range(10):
>>> thread = Thread(target=lambda: monopoly.boardwalk)
>>> thread.start()
>>> threads.append(thread)
>>> for thread in threads:
>>> thread.join()
>>> self.assertEqual(m.boardwalk, 550)
Timing out the cache
--------------------
Sometimes you want the price of things to reset after a time. Use the ``ttl``
versions of ``cached_property`` and ``threaded_cached_property``.
.. code-block:: python
import random
from cached_property import cached_property_with_ttl
class Monopoly(object):
@cached_property_with_ttl(ttl=5) # cache invalidates after 5 seconds
def dice(self):
# I dare the reader to implement a game using this method of 'rolling dice'.
return random.randint(2,12)
Now use it:
.. code-block:: python
>>> monopoly = Monopoly()
>>> monopoly.dice
10
>>> monopoly.dice
10
>>> from time import sleep
>>> sleep(6) # Sleeps long enough to expire the cache
>>> monopoly.dice
3
>>> monopoly.dice
3
**Note:** The ``ttl`` tools do not reliably allow the clearing of the cache. This
is why they are broken out into seperate tools. See https://github.com/pydanny/cached-property/issues/16.
Credits
--------
* Pip, Django, Werkzueg, Bottle, Pyramid, and Zope for having their own implementations. This package uses an implementation that matches the Bottle version.
* Reinout Van Rees for pointing out the `cached_property` decorator to me.
* My awesome wife `@audreyr`_ who created `cookiecutter`_, which meant rolling this out took me just 15 minutes.
* @tinche for pointing out the threading issue and providing a solution.
* @bcho for providing the time-to-expire feature
.. _`@audreyr`: https://github.com/audreyr
.. _`cookiecutter`: https://github.com/audreyr/cookiecutter
History
-------
1.2.0 (2015-04-28)
++++++++++++++++++
* Overall code and test refactoring, thanks to @gsakkis
* Allow the del statement for resetting cached properties with ttl instead of del obj._cache[attr], thanks to @gsakkis.
* Uncovered a bug in PyPy, https://bitbucket.org/pypy/pypy/issue/2033/attributeerror-object-attribute-is-read, thanks to @gsakkis
* Fixed threaded_cached_property_with_ttl to actually be thread-safe, thanks to @gsakkis
1.1.0 (2015-04-04)
++++++++++++++++++
* Regression: As the cache was not always clearing, weve broken out the time to expire feature to its own set of specific tools, thanks to @pydanny
* Fixed typo in README, thanks to @zoidbergwill
1.0.0 (2015-02-13)
++++++++++++++++++
* Added timed to expire feature to ``cached_property`` decorator.
* **Backwards incompatiblity**: Changed ``del monopoly.boardwalk`` to ``del monopoly['boardwalk']`` in order to support the new TTL feature.
0.1.5 (2014-05-20)
++++++++++++++++++
* Added threading support with new ``threaded_cached_property`` decorator
* Documented cache invalidation
* Updated credits
* Sourced the bottle implementation
0.1.4 (2014-05-17)
++++++++++++++++++
* Fix the dang-blarged py_modules argument.
0.1.3 (2014-05-17)
++++++++++++++++++
* Removed import of package into ``setup.py``
0.1.2 (2014-05-17)
++++++++++++++++++
* Documentation fixes. Not opening up a RTFD instance for this because it's so simple to use.
0.1.1 (2014-05-17)
++++++++++++++++++
* setup.py fix. Whoops!
0.1.0 (2014-05-17)
++++++++++++++++++
* First release on PyPI.
Keywords: cached-property
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: BSD License
Classifier: Natural Language :: English
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: 2.6
Classifier: Programming Language :: Python :: 2.7
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.3
Classifier: Programming Language :: Python :: 3.4